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Steve Peters (game designer)

Steve Peters is an American game designer primarily known for his work on collectible card games and board games. He has contributed to numerous well-known titles and is recognized for his contributions to game mechanics and design principles within the industry.

Peters began his career in the game industry in the early 1990s. He is particularly well-regarded for his work on the Magic: The Gathering collectible card game during its early years. His contributions focused on game balance, card design, and rule refinement.

Beyond collectible card games, Peters has designed or co-designed several board games. These titles often showcase his focus on strategic depth and player interaction. Some notable examples include contributions to games that feature deck-building elements, resource management, and area control mechanics.

While not always the lead designer, Peters has frequently worked as a consultant or developer, offering his expertise to other game designers and companies. He has a reputation for providing valuable insights that help improve the overall gameplay experience.

His design philosophy often emphasizes clear rulesets, strategic choices, and a balance between luck and skill. He believes in creating games that are easy to learn but difficult to master, providing players with a satisfying sense of progression and discovery.