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Langarche

Langarche is a term primarily used in the field of computer graphics and 3D modeling, particularly within the software Blender. It refers to a method of creating and manipulating curved surfaces or meshes through the manipulation of control points and a mathematical algorithm. The Langarche technique allows for smooth, flowing shapes that can be difficult to achieve with traditional polygon-based modeling alone. While not a built-in feature directly named "Langarche" within Blender's interface, the concept is closely tied to the manipulation of Bezier curves and NURBS (Non-Uniform Rational B-Splines) surfaces. It can also be considered a philosophical approach to surface design, emphasizing the organic and natural forms that can be generated by manipulating underlying mathematical principles. The term is not as widely recognized outside of specific communities interested in advanced 3D modeling techniques.