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Dust II

Dust II is one of the most iconic and popular maps in the first-person shooter video game Counter-Strike and its subsequent iterations, including Counter-Strike: Source and Counter-Strike: Global Offensive (CS:GO). It is a bomb defusal map, meaning the Terrorist team must plant a bomb at one of two designated bomb sites (A or B), while the Counter-Terrorist team must prevent the planting or defuse the bomb if it is planted.

Dust II is characterized by its relatively simple and balanced layout, featuring long sightlines, choke points, and strategic positions that allow for a variety of playstyles. The map is divided into distinct areas, including:

  • T Spawn: The starting area for the Terrorist team.
  • CT Spawn: The starting area for the Counter-Terrorist team.
  • Long A: A long corridor leading to bomb site A, often contested for early control.
  • Short A: A shorter, more direct route to bomb site A.
  • Middle (Mid): The central area of the map, a key chokepoint for controlling access to both bomb sites.
  • B Tunnels (Lower Tunnels/Upper Tunnels): Underground tunnels leading to bomb site B.
  • Bomb Site A: One of the two bomb planting locations.
  • Bomb Site B: The other bomb planting location.

Dust II's enduring popularity stems from its balanced gameplay, ease of learning, and the opportunities it provides for both tactical team play and individual skill expression. The map has been a staple of both casual and professional Counter-Strike play for over two decades, and it continues to be one of the most played and watched maps in the game.