Terminus (1986 video game)
Terminus is a top-down shooter video game developed and published by Digital Illusions CE AB (later known as DICE) for the Amiga in 1986. It is notable as being one of the earliest video games created by the Swedish company that would later become renowned for the Battlefield franchise.
The game is a fast-paced, arcade-style shooter where the player controls a futuristic hovercraft-like vehicle. The objective is to navigate through a series of increasingly difficult levels, destroying enemy vehicles and structures while avoiding enemy fire. Gameplay is characterized by its relentless action and the need for quick reflexes.
Terminus features a variety of enemy types, each with its own attack patterns and strengths. The player's vehicle is equipped with a weapon that can be upgraded by collecting power-ups scattered throughout the levels. These power-ups provide increased firepower and other beneficial effects.
The game's visuals were considered impressive for the Amiga at the time of its release, featuring detailed sprites and scrolling backgrounds. The sound design complemented the fast-paced action, contributing to the overall sense of urgency and excitement.
While not as widely known as DICE's later works, Terminus holds a place in video game history as an early example of the company's talent and a precursor to their future success. It showcases the technical capabilities of the Amiga platform and provides a glimpse into the origins of one of the most successful game development studios in the industry.