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Gregory Horror Show (game)

Gregory Horror Show is a survival horror adventure game developed by Production I.G and Capcom Production Studio 4 and published by Capcom for the PlayStation 2 in 2003. It is based on the Japanese CG anime television series of the same name.

The game follows a nameless protagonist, referred to as the "Lost Guest," who stumbles upon Gregory House, a bizarre and unsettling hotel run by the mouse-like Gregory. To escape Gregory House and return to the real world, the Lost Guest must collect twelve souls from the hotel's eccentric and often dangerous residents.

Gameplay involves exploring the hotel, interacting with its inhabitants, and engaging in stealth-based challenges to obtain Soul Gems from each character. Each character has unique behaviors and weaknesses that the player must exploit to succeed. The game utilizes a "Horror Level" mechanic; the more the Lost Guest is exposed to fear, the faster their sanity depletes, leading to negative consequences. Items can be found throughout the hotel to help manage the Horror Level and assist in Soul Gem acquisition.

The game features the distinctive art style of the anime series, characterized by its simple, polygonal character designs and surreal environments. The soundtrack also contributes to the game's unsettling atmosphere.

Gregory Horror Show (game) received mixed reviews, with critics praising its unique aesthetic and atmosphere but criticizing its repetitive gameplay and difficulty. Despite this, it has gained a cult following for its originality and connection to the popular anime series.