Locus (video game)
Locus is a 2024 strategy video game developed and published by Stellar Nova Studios. It is a turn-based strategy title set in a procedurally generated, low-poly world where players control factions vying for control of resources and territory.
Gameplay centers around resource management, unit deployment, and tactical decision-making on a hexagonal grid-based map. Players gather resources like energy and minerals to construct buildings, research technologies, and train diverse units, ranging from basic infantry to specialized vehicles and aircraft. Each unit type possesses unique strengths and weaknesses, requiring players to adapt their strategies based on the terrain and enemy composition.
The game features multiple playable factions, each with its own unique units, technologies, and playstyles. These factions often have distinct ethical or technological orientations, adding a layer of narrative depth to the strategic gameplay. Some factions might focus on rapid expansion and aggressive tactics, while others prioritize technological advancement or defensive fortifications.
Locus also includes a robust research tree, allowing players to unlock new units, technologies, and upgrades that enhance their faction's capabilities. Research choices often involve trade-offs, forcing players to specialize in certain areas or adopt a more balanced approach.
The single-player campaign consists of a series of scenarios with varying objectives, such as capturing key locations, defending against waves of enemies, or escorting valuable assets. The procedural generation of maps ensures high replayability, as each campaign playthrough presents a unique strategic challenge.
Multiplayer support allows players to compete against each other in online matches, testing their strategic skills against human opponents. Customizable game settings enable players to tailor the experience to their preferences, adjusting parameters such as map size, resource availability, and victory conditions.