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Ian Terry (game designer)

Ian Terry is an American game designer, best known for his work at Zachtronics, a small indie game development studio. He joined Zachtronics in 2016 and has been a key contributor to several of their puzzle games.

Terry's notable contributions include designing puzzles and writing content for games like Opus Magnum, EXAPUNKS, MOLEK-SYNTEZ, and Last Call BBS. His design work often focuses on creating challenging and intricate puzzles that require logical thinking, problem-solving skills, and a deep understanding of the game's mechanics. He is particularly recognized for his expertise in automation and assembly language-based puzzle design, a common theme in Zachtronics games.

Prior to his work at Zachtronics, Terry was active in the competitive gaming community, particularly in the StarCraft: Brood War scene. He was known for his strategic analysis and commentary. This experience is sometimes cited as influencing his approach to game design, emphasizing depth and strategic complexity.