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Godot (game engine)

Godot is a free and open-source, cross-platform game engine developed by Godot Engine contributors. It is licensed under the permissive MIT license. Primarily designed for both 2D and 3D game development, Godot offers a comprehensive set of tools for creating a wide range of game types, from mobile games to desktop applications and console titles.

The engine's architecture is centered around a scene-based system, where games are structured as a tree of interconnected nodes. These nodes, representing everything from sprites and sounds to cameras and physics objects, can be combined and customized to create complex game logic and visuals. Godot supports multiple scripting languages, including its own GDScript, a Python-like language designed for rapid development, as well as C#, and through GDNative, other languages like C, C++, and Rust.

Godot emphasizes ease of use and flexibility. Its editor provides a user-friendly interface with a node-based visual scripting system (VisualScript) as an alternative to traditional coding. The engine also offers a built-in asset pipeline, making it easier to import and manage game assets. Godot supports various platforms, including Windows, macOS, Linux, Android, iOS, HTML5, and others.

Godot's open-source nature has fostered a vibrant and supportive community, which actively contributes to its development through bug fixes, feature additions, and the creation of plugins and tutorials.