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Driver (series)

The Driver series is a collection of action-driving video games primarily developed by Reflections Interactive (later Ubisoft Reflections) and published by GT Interactive and later Ubisoft. The series is characterized by its focus on realistic driving physics, film-noir inspired narratives, and sandbox-style gameplay within large, open-world city environments.

The core gameplay typically involves the player assuming the role of an undercover police detective, often named John Tanner, who infiltrates criminal organizations by using his driving skills. Players undertake a variety of missions that include car chases, escapes, surveillance, and direct confrontations with criminals. The game world is explorable between missions, offering opportunities for side activities and exploration.

Key elements of the series include:

  • Focus on Driving: The games emphasize skilled driving maneuvers and realistic vehicle handling, setting them apart from arcade-style racing games. Drifting, powersliding, and high-speed pursuits are core mechanics.

  • Undercover Narrative: The stories typically revolve around Tanner's efforts to dismantle criminal enterprises from within, creating a sense of tension and intrigue.

  • Open-World Environments: Each game features a large, explorable city inspired by real-world locations, allowing players to freely roam and discover hidden areas.

  • Film-Noir Atmosphere: The series draws inspiration from classic film-noir movies, with its gritty storylines, morally ambiguous characters, and distinctive visual style.

The main entries in the Driver series include:

  • Driver: You Are the Wheelman (1999)
  • Driver 2 (2000)
  • Driv3r (2004)
  • Driver: Parallel Lines (2006)
  • Driver: San Francisco (2011)

The series has also spawned numerous spin-offs and mobile games. While reception to the later entries in the series has been mixed, the original Driver games are often credited with pioneering open-world driving gameplay and influencing subsequent titles in the genre.