Death and Taxes (video game)
Death and Taxes is a narrative simulation video game developed by Placeholder Gameworks, released in 2020. The player assumes the role of a Grim Reaper, recently hired by Death himself. The game centers around making choices regarding which individuals to reap (mark for death) each day, based on instructions provided by Death and influenced by various factors, including quotas, the desires of other entities, and seemingly random events.
Gameplay primarily consists of reviewing profiles of individuals and using a stamp to approve or deny their reaping. Each decision affects the game world, leading to different consequences and story branches. The game features a branching narrative with multiple endings, determined by the player's actions and alignment with different ideologies.
Key aspects of Death and Taxes include its philosophical themes, exploring topics like morality, the consequences of choices, and the nature of bureaucracy. The game's art style is characterized by a distinctive hand-painted aesthetic, inspired by historical woodcuts and artwork. The narrative is heavily character-driven, with a focus on dialogue and the relationships between the Grim Reaper and other characters. The game also features elements of dark humor and satire.