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Samurai Shodown (1993 video game)

Samurai Shodown, known as Samurai Spirits (サムライスピリッツ, Samurai Supirittsu) in Japan, is a competitive fighting game released by SNK in 1993. It is notable for its focus on weapon-based combat, its use of large character sprites, and its emphasis on deliberate, high-damage attacks.

The game deviates from other popular fighting games of the time by placing a greater emphasis on realism and tension. Matches are slower-paced and more strategic, requiring players to carefully consider their attacks and movements. A single well-placed blow can take off a significant portion of an opponent's health, leading to swift and decisive victories.

Samurai Shodown features a diverse cast of characters, each with their own unique fighting style and weapon. These characters are inspired by historical figures and folklore from Japan and other parts of the world. Popular characters include Haohmaru, Nakoruru, Gen-an Shiranui, and Earthquake.

The game includes several innovative gameplay mechanics, such as the Rage Gauge, which fills as players take damage and allows them to perform more powerful attacks. Weapon clashing is also a key element, adding another layer of strategy to combat. Furthermore, a referee is present on screen to announce match events and occasionally throw items, such as healing meat or bombs, into the arena, adding an element of chance.

Samurai Shodown was initially released as an arcade game and later ported to various home consoles, including the Neo Geo, Super Nintendo Entertainment System, and Sega Genesis. It spawned a successful franchise with numerous sequels, spin-offs, and adaptations. The original game is considered a classic in the fighting game genre and is credited with influencing subsequent weapon-based fighting games.