HUD (video games)
In video games, a Heads-Up Display (HUD) is a visual interface element that overlays the game world, presenting critical information to the player without obscuring the primary gameplay view. The HUD typically displays elements such as the player's health, ammunition, score, mini-map, time remaining, and other relevant stats or status indicators. Its primary function is to provide constant, real-time feedback about the player's condition and the game's state, allowing for informed decision-making.
The design and content of a HUD varies greatly depending on the game genre and its specific mechanics. For example, a first-person shooter might prioritize displaying ammunition count and health, while a real-time strategy game may focus on resource levels and unit production queues. A well-designed HUD is unobtrusive, easily readable, and conveys necessary information efficiently, enhancing the player experience rather than detracting from it. Elements may be static or dynamic, changing based on events or player actions. Customization options allowing players to modify the HUD’s appearance or information displayed are increasingly common.