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Andrew Wilson (academic)

Andrew Wilson is an academic, primarily known for his work in human-computer interaction (HCI), tangible interaction, and ubiquitous computing. He is a Principal Researcher at Microsoft Research. His research often explores novel interfaces that blur the boundaries between the digital and physical worlds, emphasizing natural and intuitive ways for people to interact with technology. He has contributed significantly to the field through publications in top-tier HCI conferences and journals, such as ACM CHI and ACM UIST. His work is frequently cited and has been influential in shaping the direction of research in embodied interaction and interactive surfaces.

Wilson received his Ph.D. from the Massachusetts Institute of Technology (MIT) Media Lab. Prior to joining Microsoft Research, he also worked at Mitsubishi Electric Research Laboratories (MERL). His research spans a wide range of topics within HCI, including:

  • Tangible User Interfaces (TUIs): Developing interfaces that allow users to interact with digital information through physical objects.
  • Surface Computing: Investigating interactive displays embedded in everyday surfaces.
  • Ubiquitous Computing (Ubicomp): Designing computing systems that are seamlessly integrated into the environment.
  • Gesture Recognition: Creating systems that can interpret and respond to human gestures.
  • Embodied Interaction: Understanding and designing interactions that leverage the body's natural abilities.

Wilson's research has consistently pushed the boundaries of how people interact with computers, focusing on creating more engaging, intuitive, and natural user experiences.