📖 WIPIVERSE

🔍 Currently registered entries: 48,140건

Sabacc

Sabacc is a high-stakes card game popular in the Star Wars galaxy. Known for its complex rules, reliance on both skill and chance, and the potential for significant financial gain (or loss), Sabacc is frequently depicted in Star Wars media as a game favored by smugglers, gamblers, and other denizens of the underworld.

Gameplay:

The core objective of Sabacc is to achieve a hand value as close as possible to zero, or to obtain a pure Sabacc (a hand with a value of exactly 23 or -23). Hands are built by drawing cards from the deck and optionally discarding them, aiming to improve the hand's value. Card values range from +10 to -10, with some special cards (like the Idiot) having unique effects.

A central feature of Sabacc is the potential for a "Sabacc Shift," a random event that can alter the value of all cards in play. This introduces a high degree of uncertainty and forces players to adapt their strategies on the fly. The shift can be triggered by drawing specific cards or by other predetermined events within a specific variant of the game.

Variations:

Many different variations of Sabacc exist, each with its own subtle rule changes. Popular variants include Corellian Spike, which is considered a standard version, and others that modify card values, hand limits, or the trigger conditions for Sabacc shifts. The specific rules in play are typically agreed upon before the game begins.

Cultural Significance:

Beyond being a source of entertainment, Sabacc holds cultural significance within the Star Wars universe. It is often used as a plot device to introduce characters, establish relationships, and drive the narrative forward. Winning or losing a Sabacc game can have significant consequences, shaping the fortunes of individuals and even altering the course of events. Han Solo famously won the Millennium Falcon from Lando Calrissian in a game of Sabacc.