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Normality (video game)

Normality is a cyberpunk-themed adventure game developed by Gremlin Interactive and published in 1996. It is notable for being one of the first adventure games to utilize a fully 3D, real-time environment, offering a first-person perspective. The game is set in the dystopian future city of Normville, where conformity and the suppression of individuality are enforced by a totalitarian regime.

The player assumes the role of Kent, a young man who finds himself out of sync with the oppressive society. Kent's non-conformist behavior, such as whistling and wearing unusual clothing, attracts the attention of the authorities. He is labeled as "abnormal" and must navigate the city, solve puzzles, and uncover the truth behind the regime's control, ultimately working to restore freedom and individuality to Normville.

Gameplay in Normality involves exploring the environment, interacting with non-player characters (NPCs), and collecting items to solve puzzles. Dialogue plays a crucial role, with Kent's interactions influencing the story's progression. The game features a sarcastic and humorous tone, contrasting with the grim setting.

Normality's reception was mixed. While praised for its innovative 3D engine and humorous writing, it was also criticized for its challenging puzzles and occasionally awkward controls. Despite this, the game has gained a cult following over time, appreciated for its unique atmosphere, satirical themes, and pioneering use of 3D technology in the adventure game genre. The game's themes of conformity and individuality continue to resonate with players.