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Disney's Aladdin (Sega Genesis video game)

Disney's Aladdin (Sega Genesis video game) is a platform game developed by Virgin Games USA and published by Sega in 1993 for the Sega Genesis/Mega Drive. It is based on the 1992 Disney animated film of the same name.

The game follows the plot of the film, with the player controlling Aladdin as he navigates through various levels based on locations from the movie, such as Agrabah, the Cave of Wonders, and the Sultan's palace. Aladdin's primary weapon is apples, which he throws at enemies. He can also use his scimitar for close-range combat, primarily against bosses. The game features platforming challenges, exploration, and combat.

Notable features of the game include its fluid animation, which was achieved through a process involving Disney animators who created character animations specifically for the game. These animations were then digitized and incorporated into the game's graphics. The game also features voice samples from the film, adding to the immersive experience.

The game was a commercial success and received positive reviews for its graphics, animation, gameplay, and music, which was adapted from the film's soundtrack. The game is generally considered one of the best movie tie-in games of its era and a highlight in the Sega Genesis library. It contrasts with the Super Nintendo version of Aladdin, developed by Capcom, which featured a different gameplay style and level design. Both versions were popular and commercially successful.