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Conarete

Conarete is a term primarily used in the field of computational design, specifically within the context of generative design and algorithmic architecture. It refers to a specific type of computational element or "particle" used in simulation and modeling processes. These particles are designed to interact with each other and their environment based on a set of predefined rules, often inspired by physical or biological systems. The collective behavior of these conarete particles can then be observed and used to generate complex forms, patterns, or structures.

The term is often associated with research and development into novel methods of design and fabrication, exploring how emergent behavior in simple, interacting systems can be harnessed to create innovative architectural solutions. The properties of a conarete particle can include attributes such as position, velocity, mass, attraction/repulsion forces, and response to external stimuli. The rules governing their interaction might involve concepts like flocking, collision avoidance, or diffusion.

The overall aim of using conarete systems in design is to explore design spaces more efficiently and to discover unexpected or non-intuitive solutions that might not be readily conceived through traditional design methods. The emergent behavior of the system allows designers to work at a higher level of abstraction, defining the rules and constraints, rather than directly manipulating individual design elements.