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Amnesia (game show)

Amnesia was an American game show that aired on NBC in 2008. The show's central premise involved contestants attempting to recall facts about their own lives to win a grand prize. The game was based on a format created by Phil Gurin.

Gameplay:

Each episode featured a single contestant who was presented with a series of questions about their personal history, spanning various stages of their life from childhood to the present day. These questions could relate to anything from family events and vacations to school experiences and significant personal relationships.

The contestant was placed in a large, enclosed room called the "Memory Tank." Before the show, the contestant's friends and family were interviewed and provided information that formed the basis of the questions. As the contestant answered questions correctly, the potential prize money increased. Incorrect answers resulted in a loss of money and sometimes triggered embarrassing or humorous consequences within the Memory Tank, such as being sprayed with water or covered in feathers.

Format Variations:

The show's format included various rounds, each with increasing difficulty and potential rewards. Later in the game, the contestant could utilize lifelines, such as phoning a friend or family member for assistance in recalling the answer. A notable aspect of the show was the emphasis on the contestant's emotional reactions to the questions and the stories behind their memories.

Reception:

Amnesia received mixed reviews during its short run. Some viewers found the premise intriguing and emotionally engaging, while others criticized it for being repetitive or exploiting personal information for entertainment. The show was ultimately cancelled after one season.