KC Ten
KC Ten is a reference to a specific regional variation of the card game Euchre, popular in Kansas City (KC) and surrounding areas. It is distinguished from standard Euchre by several rule modifications, primarily related to scoring and going alone.
Key differences from standard Euchre often include:
- Scoring: Variations may award different point values for winning all five tricks (a march), making trump, or euchring the opponents. Some versions might incorporate additional bonuses for specific scenarios.
- Going Alone: Rules regarding going alone (playing without a partner) can vary significantly. The points awarded for a successful or unsuccessful loner hand can be different, and restrictions on going alone from certain positions or with certain cards might be implemented.
- Dealing and Trump Calling: Slight variations in the dealing process or rules regarding trump calling may also exist.
- Communication: Permitted forms of communication between partners might be more or less restrictive than in standard Euchre.
The exact rules for KC Ten can vary even within the Kansas City area, as they are often passed down through families and social groups. Therefore, it is crucial to establish the specific rules being used before beginning a game. Despite the variations, the core gameplay of Euchre – bidding, trump selection, and trick-taking – remains central to KC Ten.