Glassner
Andrew S. Glassner is a computer graphics researcher and author. He is known for his contributions to the fields of computer graphics, animation, and image processing. Glassner has written extensively on topics such as ray tracing, graphics gems, and the history of animation. He has also worked at Xerox PARC and Microsoft Research. His books are considered valuable resources for both students and professionals in the graphics industry. Glassner has a Ph.D. in Computer Science from the University of North Carolina at Chapel Hill.