Evremar
Evremar is a fictional continent, primarily used in fantasy literature and tabletop role-playing games. Its defining characteristic is its vast size and diverse ecosystems, ranging from icy tundras in the north to lush rainforests in the south, and encompassing sprawling deserts and towering mountain ranges. Evremar is often described as a cradle of civilization, hosting numerous distinct cultures, powerful empires, and ancient ruins.
Geographically, Evremar is typically portrayed as isolated, surrounded by vast oceans or impassable mountain ranges, contributing to the distinct development of its inhabitants and their unique histories. Its political landscape is frequently fragmented, marked by constant conflict and shifting alliances between kingdoms, city-states, and tribes vying for control of resources and territory.
Religions in Evremar are as varied as its cultures, with pantheons of gods and goddesses, ancestor worship, and nature-based spiritualities coexisting and sometimes clashing. Magic is often present, playing a significant role in the lives of its inhabitants, from everyday tasks to warfare and political intrigue. Mages, sorcerers, and other practitioners of the arcane arts are common figures in Evremar's lore.
The lore surrounding Evremar often includes details about its prehistory, such as the rise and fall of ancient civilizations, cataclysmic events that shaped the land, and the origins of its diverse races and cultures. This history provides a rich backdrop for storytelling and world-building, allowing for a wide range of narratives and adventures within the continent's borders. In some settings, Evremar is depicted as facing existential threats, such as invasions from other planes of existence, plagues, or internal conflicts that threaten to tear it apart.