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Tutorial (video games)

In video games, a tutorial is a section or series of lessons designed to teach the player the game's basic mechanics, controls, and core gameplay concepts. Tutorials serve as an onboarding experience, guiding new players through the initial learning curve and preparing them to engage with the game's core content.

The scope of a tutorial can vary widely. Some games feature brief, optional tutorials that only cover the most essential elements. Others integrate tutorials directly into the early stages of the gameplay, subtly introducing new mechanics as the player progresses. Still others offer comprehensive, dedicated tutorial levels or modes that systematically cover all aspects of the game.

Effective tutorials are generally characterized by:

  • Clear and Concise Instructions: Tutorials should provide unambiguous explanations of what the player needs to do, avoiding jargon and overwhelming the player with too much information at once.

  • Interactive Elements: Rather than passively reading instructions, players should actively participate in learning the mechanics through guided practice and experimentation.

  • Progressive Difficulty: Tutorials typically start with the simplest concepts and gradually introduce more complex mechanics as the player gains proficiency.

  • Positive Reinforcement: Providing feedback and encouragement helps to motivate players and build confidence as they learn.

  • Optionality (Sometimes): While essential for many players, some games offer the option to skip or bypass the tutorial for experienced players or those who prefer to learn on their own. However, even with this option, crucial information is often woven into the initial gameplay segments.

The presentation of tutorials can take various forms, including:

  • Text Prompts: On-screen text boxes that provide instructions and explanations.

  • Audio Cues: Voiceovers or sound effects that guide the player's actions.

  • Visual Guides: Highlighted objects, directional arrows, or other visual cues that indicate where the player should go or what they should interact with.

  • Demonstration Characters: Non-player characters (NPCs) that demonstrate specific actions or provide assistance.

Poorly designed tutorials can be frustrating and deter players from continuing with the game. Common pitfalls include:

  • Overwhelming Information: Presenting too much information at once can confuse and discourage players.

  • Lack of Clarity: Ambiguous instructions can leave players unsure of what they are supposed to do.

  • Repetitiveness: Tutorials that repeat the same information excessively can become tedious and boring.

  • Forced Tutorials: Requiring experienced players to complete lengthy tutorials can be annoying and unnecessary.

In summary, tutorials are a crucial element of video game design, playing a key role in ensuring a smooth and enjoyable onboarding experience for new players. Effective tutorials should be clear, concise, interactive, and tailored to the player's skill level.