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Golden Gate (video game)

Golden Gate is an unreleased role-playing video game project that was reportedly in development by Interplay Productions in the mid-1990s. Details regarding its gameplay, story, and intended platform(s) are scarce and primarily based on limited information available from past Interplay employees and concept art.

Based on available information, Golden Gate was envisioned as a post-apocalyptic RPG set in the San Francisco Bay Area after a cataclysmic event, potentially nuclear war. The game's title directly references the Golden Gate Bridge, a prominent landmark in the region, suggesting its potential significance within the game's narrative or setting.

The project was allegedly led by Brian Fargo, founder of Interplay, and featured concept art from artists known for their work on other Interplay titles, such as the Fallout series. The artwork suggests a dark and gritty environment with mutated creatures and struggling human settlements.

Despite the conceptual work and purported development efforts, Golden Gate was ultimately canceled. The reasons for its cancellation are not publicly documented, but likely involve factors such as shifting development priorities within Interplay, budgetary constraints, or technical challenges.

As an unreleased title, Golden Gate exists primarily in the realm of gaming history and speculation. Information about the game remains limited and fragmented, relying on anecdotal accounts and archival materials. The project is often discussed alongside other canceled Interplay titles, highlighting the company's ambitious, but sometimes unrealized, development plans during the 1990s.