Ministry of War (game)
Ministry of War is a browser-based, massively multiplayer online real-time strategy (MMORTS) game. Set in a historical or fantasy-inspired setting reminiscent of ancient China and other Eastern civilizations, players take on the role of lords or rulers, managing cities, raising armies, forming alliances, and engaging in warfare against other players and AI-controlled factions.
The core gameplay loop revolves around resource management, city development, and military expansion. Players construct buildings to gather resources like food, wood, and iron, which are then used to train troops, research technologies, and upgrade structures. Military units typically consist of various types of soldiers, archers, cavalry, and siege engines, each with its own strengths and weaknesses.
Diplomacy plays a significant role in Ministry of War. Players can form alliances with other players to cooperate in wars, share resources, and provide mutual support. Betrayals and shifting alliances are common occurrences, adding a layer of political intrigue to the gameplay.
The game often features a world map divided into provinces or territories, which players can conquer and control. Successful players must carefully balance their economic development, military strength, and diplomatic relations to thrive in the competitive environment. Seasonal events, quests, and challenges provide additional objectives and rewards. The persistent nature of the world means that player actions have lasting consequences, and the game world evolves over time based on the collective actions of its player base.