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Enemy in Sight (card game)

Enemy in Sight is a collectible card game (CCG) released in 2004 by Decipher, Inc. It is a historical wargame focusing on World War II naval combat in the Pacific Theater. Players take on the role of either the United States Navy or the Imperial Japanese Navy, commanding fleets of warships, submarines, and aircraft.

Gameplay revolves around constructing decks of cards representing various naval units, weapons, and tactical maneuvers. The objective is to destroy the opponent's key ships or strategic locations, simulating the objectives of historical naval battles.

The game features a resource management system where players accumulate resources each turn to deploy units and play cards. Combat is resolved through a dice-rolling mechanic modified by card effects and unit statistics. Careful planning, strategic card play, and a degree of luck are necessary to succeed.

The cards are organized into various factions and card types, each with unique abilities and strengths. The game was supported by several expansion sets, introducing new units, tactics, and scenarios. These expansions expanded the strategic depth and replayability of the game.

While the game enjoyed a dedicated following, its lifespan was relatively short, and Decipher discontinued support for it in 2006. However, the game retains a cult following among CCG enthusiasts and naval history buffs. The complex strategies and historical setting contribute to its enduring appeal. The game's mechanics are noted for their attempts to model the various aspects of naval warfare, including scouting, damage control, and coordinated attacks.