Confrontation (video game)
Confrontation is a tactical role-playing game (RPG) series based on the French tabletop wargame Confrontation by Rackham. The video game adaptations retain the dark fantasy setting and strategic gameplay elements of the original tabletop game.
The core mechanics of the Confrontation video games typically involve turn-based combat on a hex grid or similar system. Players control a squad of warriors representing various factions within the Confrontation universe, such as the Griffons, Wolfen, Scorpions, and others. Each unit possesses unique stats, skills, and abilities, emphasizing strategic team composition and battlefield positioning.
Key elements found in Confrontation video games often include:
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Turn-Based Tactics: Combat unfolds in a turn-based fashion, requiring players to carefully plan their actions and anticipate enemy movements.
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Character Customization: Players can often customize their units through skill trees, equipment, and other means, tailoring them to specific roles and combat styles.
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Faction Warfare: The games feature a rich lore and backstory centered around the ongoing conflict between various factions vying for power in the world of Aarklash.
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Resource Management: Some entries in the series may incorporate resource management elements, requiring players to gather resources, upgrade their base, and maintain their army.
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Strategic Positioning: Utilizing terrain features and flanking maneuvers are often crucial for victory.
While the specific features and gameplay mechanics vary across different Confrontation video game titles, they all share a common foundation in the tactical combat and dark fantasy setting established by the original tabletop game. The Confrontation video game series aims to translate the strategic depth and immersive world of the tabletop game to the digital realm.