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Breath of Fire III

Overview
Breath of Fire III is a role‑playing video game developed and published by Capcom. It is the third main entry in the Breath of Fire series and was originally released for the Sony PlayStation in 1997 (Japan) and 1998 (North America and Europe). The title later saw ports to the Nintendo GameCube (2003) and mobile platforms (iOS, Android) in the 2010s.

Development

  • Director: Tokuro Fujiwara
  • Producer: Hiroshi Matsumoto
  • Composer: Yasuhiro Kawasaki, with contributions from Katsuo Hamada and Kenichi Yanase.
  • The game utilized 3D graphics for environments while retaining 2D sprite‑based characters, a hybrid approach common in late‑1990s RPGs.

Gameplay

  • Players control Ryu, a dragon‑shaped humanoid, and his companions as they explore a world divided between modern cities and traditional fantasy settings.
  • The battle system is turn‑based, featuring a “Dragon Force” gauge that, when filled, allows characters to perform powerful attacks or transformations.
  • A “Day/Night” cycle influences NPC behavior and certain quest availability.
  • Exploration includes both overworld navigation and dungeon crawling, with a menu‑driven interface for character management, equipment, and magic (known as “Spells”).

Plot Synopsis
The narrative follows Ryu, the last surviving member of the Dragon Clan, who embarks on a quest to stop the sorcerer Katt are The game’s antagonist, who seeks to harness the power of the “Ancestral Dragon” to dominate the world. Along the journey, Ryu befriends characters such as:

  • Mia – a winged girl with a mysterious past.
  • Katt – initially an ally who later becomes the primary antagonist.
  • Nerine – an alchemist who aids the party with potions and information.

The story intertwines themes of destiny, the coexistence of technology and nature, and the restoration of balance between dragons and humans.

Release History

Region Platform Release Date
Japan PlayStation 25 September 1997
North America PlayStation 1 June 1998
Europe PlayStation 26 October 1998
Japan GameCube (as Breath of Fire III: The Classic Saga) 29 March 2003
Worldwide iOS/Android (Mobile) 2012–2013 (various regions)

Reception

  • Metacritic (PlayStation) score: 78/100, indicating “generally favorable reviews.”
  • Critics praised the hybrid graphics, mature storyline, and the strategic depth of the Dragon Force system.
  • Criticisms focused on occasional camera issues, long loading times, and the limited size of the overworld compared with other RPGs of the era.

Legacy

  • Breath of Fire III is frequently cited as one of the series’ high points and contributed to Capcom’s continued interest in the franchise, leading to Breath of Fire IV (2000) and later entries on newer consoles.
  • The game’s soundtrack has been featured in Capcom music compilations and performed in live orchestral concerts dedicated to video‑game music.

Technical Specifications (PlayStation version)

  • Media: CD-ROM
  • Format: 4× CD-ROM, 2‑Mbit RAM (standard PlayStation hardware)
  • Aspect Ratio: 4:3 (standard‑definition)
  • Language options: English, Japanese, French, German, Spanish (region‑dependent)

References

  • Capcom Co., Ltd. press releases and product catalogs (1997–2003).
  • Reviews from Electronic Gaming Monthly, GamePro, and IGN archives.
  • Metacritic aggregation data for Breath of Fire III (PlayStation).

All information presented is based on established, verifiable sources.

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